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(+1)

Even though the game is unfinished, this could be a great casual game if you make the point system balanced. Here's a few ideas:

- Maybe you could make the level vertical so you can spread the enemies out way more (spending points could make the level longer so it becomes harder)

- Maybe you could make it so that the player can also earn points during the game instead of having a fixed amount.

- Currently there's not really a reason to not spend all of your points (but there could be a ton of ways to fix this)

Again, cool project and good job!