Very cool idea, drag and drop feels a bit sluggish and there needs to be some form of limitation to infinite rerolls (maybe a variety of ennemies would help too).
teleport dice are mostly inferior to attack dice which makes buying them pointless cause your money is probably better spent buying attack and removing move dice. But with more time to develop interesting level that balance could change. Other type of dice could be cool too.
Not being able to see the dice bag content also makes it feel a bit less strategiic and a bit more "shuffle around and end turn until you got what you need".