Day 1 - One Pager
2 Hours
Worked on One Pager. Came up with a working title and simple description. I’d like to take the next few days as the “research” period. Nail down scope, goals, create documentation and update software.
What I'd like to accomplish by the end of the month:
-A playable level with character and controls. A simple start menu that executes when launching the game.
-Top Down to Level Blockout.
-Environmental storytelling present in Level Blockout.
-One simple mechanic for the player to use to reach the “goal”. Ensure player uses the mechanic at least three times before reaching the goal.
-Light and shadow interaction system. Light = Fast, Shadow = Slow.