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Beautiful game. First played it at 2 am and found it very difficult. Replayed it at 7pm and found it brillant. Very smart choices of monsters.

The inversion/deconstruction of minesweeper as "mines change number around them" instead of "numbers indicate how much mines are around" is also a very fun notion to play with.

Have you forced every board to be solvable without random guess? It feels like you did, but it also seems difficult algorithmically ...

I just had a play with 2 unknowns at the edge and 2 ones next to them plus some monsters. There was no way to tell which were the last green slime!

Yeah, the game doesn't have any balancing so situations like that are unfortunately possible.

I'm not complaining about it; I was merely answering Metricsystem's question