In my experience, it was probably my bad luck getting those high spawn numbers. I still think the difference between low and high should be minimal.
Pearls need some info that they are not implemented. Kinda like how you got the little notice before the dragon boss fight.
I think starting at max health should be in the game. You just gotta make the death punishing, so players wouldn't just suicide to recover health - dropping some currency is the usual thing.
I look forward to a possible linux build in future, but I am happy to play test with wine for you since it work ok for the most part.
Skelly girl is cute, please redeem