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(+3)

This game was super hard. Like, really, frustratingly hard, Pressing F didn't always seem to work, and the player capsule kept sliding off of platforms.

BUT, maybe due to my nostalgia for Source Engine climb maps, I was compelled to finish it. Despite the janky controls this game was probably the most fun I've had from the submissions I've played so far. So, thanks.

And well done. 👍

(+1)

I'm glad you beat it! Although I doubt you'll play the game again, there is a feature (albeit very hacky) that significantly increases your friction when you stop pressing WASD. Maybe in a future build I'll increase the interact distance; that seems to be a common issue (:

My problem is that I just can't sit still. 😅

Yeah, I recommend just whenever you show the "F" symbol to accept the input. Would make it more satisfying to grab stuff while grappling. I had to spam F like crazy to hit that switch on top of the tower.