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(+1)

this concept is awesome, the tile editor felt great to use. There isn't really any concept of a game since I can basically win no matter what, there isn't really a problem to solve, I can just slap together all the enemies and win. I would love to see it expanded so that each unit/tile has a cost? Really cool though, very very creative.


Also, it bugged out a lot with pathing, and it was relatively difficult to see what was going on.