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Interesting concept! Unfortunately, the implementation could probably have used some additional features to make the game fun to play (or based on the other comments, possibly a tutorial because maybe I was missing something), but there's only so much that can be done in 48 hours. It was hilarious how the developer died in the end after finishing the game.

Haha, i'm so glad at least one person got to see the character die. The odds are pretty low and take somewhat specific circumstances, so i was afraid no one would see it. Also, thanks for the feedback! And for playing!