Fun game.
For anything I would want to see in such a game, mostly when the game-play can last about five hours, depending on the game span settings, I would like to see a way to same the progress, and come back to it later.
Knowing the project is done as is, I'd suggest having a save option in the mentioned Daggan 2, if possible.
Fun fact, don't know if this was a glitch, but I started a game, didn't even get to make a move in it, before I had to leave it. When I came back, seen the game say, "You win." Don't know how that was possible, but was funny to see.
Took time to learn a few things about the game, such as, you don't aim at what you want to hit with the aim cross. Found it near impossible to hit small rocks doing that. Instead, I had to aim the swing slash, usually animated below the aim cross, at a target to hit it properly.
I look forward to seeing the Daggon 2 once it's available. And wondering if it will have everything in 3D, or if it be a mix of 3D and 2D like this one is.
My vote is to see everything as 3D models, such as in Just in Slime. A game that reminds me of KoboldKare, just a little. ^.^