Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Brother, I bought your collection. This collection has many resource packages. It’s not that your content is not good. When I opened the folder, it was a disaster. The files were layered one after another. It was like a Russian matryoshka doll. You are very good. Designer, but I don't know if you are a game designer. I use unity and it is very cumbersome to use.

hmmm

I think we should minimize the disaster.

So any ideas?

Use this material package to enumerate

File 1

File 2

File 3

You can delete the meaningless file 2 and open file 1 to directly display file 3.

You need to make your materials closer together. The resolution of these images is too large, and there will be lag when importing into Aseprite.

Put the same size materials on a png, name the PNG image to reduce the number of unnecessary files, like this


Many itch pixel painters do not provide Aseprite source files, because drag the picture to Aseprite, Aseprite will automatically recognize and generate animation frames, which can reduce the file size

This is a negative teaching material


If it's just one file like this, that's okay. When all files are like this, I will find it very cumbersome and won't waste energy on opening and closing folders.