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I had a lot of fun with Dual Destiny! Having two-sided cards was a neat interpretation of the theme, and they were a lot of fun to mess around with. In a future version, I'd  love to see the opponent take some more aggressive turns to make the game a bit more difficult, as well as some more card variety. For example, it might've been interesting to have a card that boosted the power of other cards or affected diagonal cards instead of/in addition to adjacent cards. It also might have been useful to somehow indicate the significance of both sides of each card no matter what face you're seeing. Well done all!