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(1 edit)

Great game.  I don't read (i.e. i'm bad at reading, i just jumped straight in) so I didn't see that you can zoom out.  Also, if the area is limited you can put a limit to how much the camera moves to the side.  Something like if camera.position.x > ((farthest right pixel - camera.width)/2) -1 = ((farthest right pixel - width)/2) - 1 and then likewise for the left side, upside, and downside.  I couldn't figure out how to get new turrets.  Overall, excellent job creating a tower defense game.