This is a very nice base, but rough around the edges. Movement needs to be sped up and encounter rate needs looking at since it's a bit too often and can slow down progress heavily. I really liked the card combat and it was strangely engrossing and tactical. Well done on that front. There are some bugs with the UI, with cards overlapping on turn end, but mechanically it worked just fine. I think you have a good starting point here that you could refine into something really good.