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The hand drawn art style and grayscale was cool, the story seemed like it was going to be good but I would usually die after about 3-4 worms to see it through. I also accidentally killed the voice the first playthrough  not knowing I was supposed to talk to it.

 I'm not sure if its bugged but my health never went up when waiting and I never seemed to find anything to restore health. When the enemies don't chase around corners (allowing you to get an attack or two before they hit you) and when skills take your health, this makes for a brutally difficult game. I'm not sure it's possible to complete. I'd love to play again with the difficulty tuned.

(+1)

Thanks for playing, and for the feedback. I had a heal/repair functionality planned, but didn't have time for it. And didn't know how to implement it without spoiling the reveal that you are actually a robot (of sorts). This health is high enough to make the game beatable, but it probably requires two playthroughs -- which is bad design for a jam game.