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Looks cool but crashes my browser ;-;

And this is just the prototype... 😅

The executable probably works better, but it's only available in Windows. I'll look into seeing if I can optimize the code later on, since it's probably running too much stuff at the same time.

Thanks for letting me know though!

(1 edit)

I’ll try booting it in a windows VM

Cool!

Ah i had the same problem (before, using a different browser fixed it) I believe it’s because of the sharedArrayBuffer setting.

Oh yeah, possibly. 🤔

Godot projects exported to HTML require it to be enabled, so I guess it's not that surprising it breaks a couple things since it's still an experimental feature.