This game made me sad. In a good way!
Well done <3
AbsolutBeginner
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Overall a quite polished game.
At first I was concerned that spamming my spacebar would get me in trouble during work hours (my supervisor doesn't like it if I play games for some reason), but thankfully the option to continuously shoot with 'ctrl' avoided that.
I'd give it a 8/10 for working hours, due to it's addicting nature.
But a straight ten out of ten for playing it in your freetime!
Good job creating this (:
We didn't have the time to create a proper "death" animation for the enemy, but it didn't feel satisfying for them to just disappear.
The particals were actually a last minute fix for this issue :-D
The other art was planned for a shopping system (you'd draw them with your pencil to help you defend), which we sadly also had to drop due to time too :(
Really glad you enjoyed our little game (:
I also couldn't see the button, had to toggle fullscreen on to get it on screen, but after that everything worked as intended.
Like others already mentioned, a little hint how you are doing would be nice. Never knew what exactly to cencor and what not.
I still had my fun with the game, tinkering with different options. It helped a lot that you only had to restart the day you were on.
I realy liked your game and you should be proud of it.
It was interessting and kept me wanting to know more.
the Undertale vibe was immediately clear and i loved every second of it :-D
Also greate music!
Once I got stuck entering "Day 2" (WASD wasn't working anymore), but i don't know how i managed to do that.
Overall a realy nice game and you should explore more in this direction. I think you got a talent for that!
I didn't even think about it as a 'shadow' :-D
The idea was to aim with the circle for the next target while the animation of the pencil is playing -for purely aesthetic reasons.
Always knew balancing in games was hard to do, but never realised just how hard it is. Even with something small like this.
Thank you for taking the time to play our game and giving us valuable feedback!
We'll strife to improve on our design and overall gameplay (: