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Arcia Dev

22
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1
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A member registered 22 days ago

Creator of

Recent community posts

(1 edit)

Here it is

It's a platformer, where you have to beat times to pass levels, but nothing can go wrong...


https://arcia-dev.itch.io/a-very-lucky-underwater-pogo

I accidentally deleted the file, so you will have to download from a link, so sorry.

I will be playing yours right now!

Hope you expand on this game after the jam. Add more content, like more enemies, stupider princes to defend, whatever you want. This game is more of a canvas than a painting.

This game is a whole vibe, I feel like I'm playing a painting.
The art and the sounds convey just the right emotions. Very polished and the animations are so smooth... I think i just had a playingasm.

I accidentally deleted the file, so... What am I supposed to do?

The polishing is just amazing. It's a simple and fun game, but the effects, sounds, and visuals were all on point. All the feelings that the game was supposed to convey were captured perfectly. Normally, I would suggest some ideas to improve the game, but the concept is so well executed that the most you can do is make minor balance changes, such as increasing the player's speed.

The only problem is that when you lose, you have to wait a long time before getting to the interesting part again.

Here it is

It's a platformer, where you have to beat times to pass levels, but nothing can go wrong...

https://arcia-dev.itch.io/a-very-lucky-underwater-pogo

I accidentally deleted the file, so you will have to download from a link, so sorry.

I will be playing all of yours right now.

Here it is

It's a platformer, where you have to beat times to pass levels, but nothing can go wrong...

https://arcia-dev.itch.io/a-very-lucky-underwater-pogo

I accidentally deleted the file, so you will have to download from a link, so sorry.

(1 edit)

Here it is

It's a platformer, where you have to beat times to pass levels, but nothing can go wrong...

https://arcia-dev.itch.io/a-very-lucky-underwater-pogo

I accidentally deleted the file, so you will have to download from a link, so sorry.

(2 edits)

Here it is

It's a platformer, where you have to beat times to pass levels, but nothing can go wrong...

https://arcia-dev.itch.io/a-very-lucky-underwater-pogo

I accidentally deleted the file, so you will have to download from a link, so sorry.

Here it is

It's a platformer, where you have to beat times to pass levels, but nothing can go wrong... https://arcia-dev.itch.io/a-very-lucky-underwater-pogo I accidentally deleted the file, so you will have to download from a link, so sorry.

Here it is

It's a platformer, where you have to beat times to pass levels, but nothing can go wrong... https://arcia-dev.itch.io/a-very-lucky-underwater-pogo I accidentally deleted the file, so you will have to download from a link, so sorry.

(2 edits)

Here it is

It's a platformer, where you have to beat times to pass levels, but nothing can go wrong...
https://arcia-dev.itch.io/a-very-lucky-underwater-pogo

I accidentally deleted the file, so you will have to download from a link, so sorry.

The game balances itself really well, shoot too little or too much, and you’ll mess up the play area, and trying to camp in a corner won’t work since you’ll just slide out. The gameplay is fun and interesting, but it can get a bit repetitive after a while. If you’re thinking of expanding on it, maybe add some kind of player progression instead of just cranking up the difficulty. Overall, I liked it a lot! It feels polished and plays really smoothly.

Good interpretation of the theme, quite fun and interesting concept! It can feel a bit unfair at times, like when planes tailspin, so some meta progression would be a great addition. Hope you keep working on the game to add more depth!

(1 edit)

Hope you enjoy it but I accidentally deleted the file so i added an external link for download. So sorry.

https://arcia-dev.itch.io/a-very-lucky-underwater-pogo

I ran into an annoying bug and was about to fix it and re-upload the file, but the 48-hour period expired while I was working on it. Now my submission has no file… What should I do?

I'll fix the ceilling bug and the "wall jump". Let me know if you have ideas for a better description! I'll also make the times from level 8 on easier.
About the exams... I'm sure game-making experience is more important than grades... right? right?...

It gets funner the more you play, as more difficult slimes are introduced, but i have to say, if the jumping ones were introduced earlier, the game would be much more fun. The controls could also be explained more clearly. Overall, it's very fun and feels good, excellent polishing, I can really see how much work was put into the little details.

It's quite fun. It would be nice to have a way to keep track of the discovered dispenser's crafts

Try adding time or constraints... Or maybe way to lose a level...

(1 edit)

It's quite nice but too short, you could add more levels, or some replayability.