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astrohelm

26
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2
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A member registered Dec 02, 2023 · View creator page →

Creator of

Recent community posts

Thanks a lot for hosting this jam!
https://paypal.me/astrohelm?country.x=GB&locale.x=en_GB

hello, is there any chance you can open source this? i'd love to see how you did this. thanks.

Cool! Will send an email, sorry for the delay :D

hello, is there any chance you can open source this? i'd love to see how you did this in unity. thanks.

hello, is there any chance you can open source this? i'd love to see how you did this in unity. thanks.

hello, is there any chance you can open source this? i'd love to see how you did this in unity. thanks.

hello, is there any chance you can open-source this? I'd love to see how you did the moveset in this!! thanks.

hello, is there any chance you can open source this? i'd love to see how you did this in unity. thanks.

nice game! looks great and the audio was pretty nice too! the game does get kind of stressful, i get you want the difficulty to be higher, but it would be nice to get some rest in between. overall, nice job!!

I've joined now, I wasn't online yesterday (it was night here at that time

Thanks a lot for playing! You did it quicker than me, great job on that.

Thanks a lot man! Yeah, the instrumental messed up a lot on the WebGL build which made it sound a lot worse, but it would've been better if I just fixed that. This was my first time doing an acapella track so I'm glad to hear that, was expecting it to turn out horrible.

Thanks! My discord username is yaboihammad

Thank you!

Thanks, I appreciate it!!

thanks a lot!

thanks :)

really nice game, controls were a bit weird but I got used to them eventually. The time freezing is a really cool mechanic and a good interpretation of the theme, I'd love to see this expanded upon! Great job.

Thanks, appreciate it coming from the host of the jam :D

Ah I see, yeah you can turn down music volume to fix that, and keep sound volume on. Sorry you had to deal with that though.

Yeah, there were some issues with audio in webgl. Of course, you can always turn down music volume in the settings though, so it shouldn't be an issue!

Damn, I knew there would be audio issues with webgl, but what do you mean by music clicking? Is it when you click on menu buttons or do you mean the music in the game. Either way, I knew there would be issues but I ran out if time fixing some graphical errors towards the deadline (worth it for the PS1 look)

Hey thanks a lot!!

Thanks for playing! Theo was a good character so that's nice to hear:)

Thanks for playing! We spent a lot of time of making character art. Yeah, the drunk effect was meant to be relatable lol

The game deals with social anxiety, and it does match the theme! @brunomoya clarified that for me. Adding a way to remove drunkness might be nice, but I guess it wouldn't be something you could shake off so easily irl either. Ty for playing tho!