Incredible concept, I love everything about this game
The story was very intriguing, felt like a short story that I would 100% read
Also loved how tense the final segment was, the timer and all the parts breaking really made it feel like a mad rush
I reviewed it here, really good stuff
CicadaWave
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Love the look of this game, surprisingly not as hard to play as it first looked. Would like some more movement options, but honestly the middle finger mechanic already puts it leagues ahead of other games where you can't do anything to stop the monsters
Really cool aesthetic and really smooth once you get the hang of it, loved it a lot
Really cool game! played this on a whim one night and I really loved it, was very happy that I decided to give it a go. Trying to juggle the mini-games while keeping an eye on the monster is super clever, very good take on this kind of game, also just love the whole setup and aesthetic
I covered it at the end of this video, I'm excited to see if any further updates come out and might revisit it eventually
Very cool little game, can't wait to check out Dread Templar soon. The aesthetic looks so cool in a shooter like this, would have liked a bit more difficulty or even a boss fight at the end, but for a game jam game it's really fun. Has me really wishing for a full game that looks like this. Included it in this video for slightly more in-depth thoughts
Fantastic game, very reminscient of a lot of my favourite RPG Maker classics but with a gameboy twist. I can't even begin to pick my favourite moment because the art is genuinely so beautiful, and the story was really good. Really fantastic, shame that the game doesn't have any music or sfx, but I honestly still recommend it without it.
If you want to hear any more, I covered it in a recent video
Really cool game, loved the commitment to the old aestethic. The art is fantastic, really nice pixel work, especially in the opening. The main issues I had with it were the enemies spawning on top of you at the bottom left and right doors, felt a little bit cheap, would like a bit of a warning like the top door.
Other than that, can't wait to see how this game develops, I included it in a recent video and would love to come back to it when it gets more updates.
Loved the game, especially the way it was made, I'm a sucker for collaborative Multimedia projects so this was right up my alley
Would love to see you guys make an even longer game and also looked at the art on your website, some serious talent here
I made a video on itch games and included Yurei Station in it <3