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dcsal

4
Posts
9
Following
A member registered Nov 09, 2020

Recent community posts

Godot Engine v3.5.1.stable.official.6fed1ffa3 - https://godotengine.org

OpenGL ES 3.0 Renderer: Intel(R) Iris(R) Xe Graphics

Async. shader compilation: OFF

[[mushroom_brown, 1], [mushroom_red, 1]]

[[meat, 1]]

[[log, 5]]

[[log, 5]]

[[log, 5]]

Godot Engine v3.5.1.stable.official.6fed1ffa3 - https://godotengine.org

OpenGL ES 3.0 Renderer: Intel(R) Iris(R) Xe Graphics

Async. shader compilation: OFF

Godot Engine v3.5.1.stable.official.6fed1ffa3 - https://godotengine.org

OpenGL ES 3.0 Renderer: Intel(R) Iris(R) Xe Graphics

Async. shader compilation: OFF

[[mushroom_brown, 1], [mushroom_red, 1]]

[[meat, 1]]

[[mushroom_brown, 1], [mushroom_red, 1]]

[[meat, 1]]

[[medicinalherb, 6]]

[[log, 5]]

[[log, 5]]

[[log, 5]]

Godot Engine v3.5.1.stable.official.6fed1ffa3 - https://godotengine.org

OpenGL ES 3.0 Renderer: Intel(R) Iris(R) Xe Graphics

Async. shader compilation: OFF

those were all the logs

I play around a bit more it seems it only crashes on day 2 around 1am. I'm able to use the teleporters and go into caves but if I change areas by walking the game crashes. I'm also on Windows if that helps.

I was at the starting beach and it would crash after i tried to leave the area.

I can't get past day 2, the game keeps crashing.