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fapinteractive

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A member registered Jan 22, 2023 · View creator page →

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My plan with a lot of these better versions of the same card are to implement a rarity system, so you might have, say, a 5% chance of the rarity of Commando, and a 1% chance of the rarity of Forced Bi. I believe that implementing a rarity system on rewards will greatly improve balance and variety.

All taken as constructive feedback! I'm a one man team building this game, so bugs and balance scenarios will escape me all the time! Thanks for bringing them to my attention! I really like the idea of some punishments based on perks later in the game, so you can't build an OP build and just coast through, and I will look into implementing that!

Thanks for bringing this to my attention! I'm currently working on V 0.2.0, I'll see if I can replicate and solve that bug!