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silverspeed

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A member registered Jul 01, 2017

Recent community posts

I just downloaded today and made this area.

(1 edit)

I feel that this is a beautiful game! I really enjoyed the short run time. It was a chalange. I did feel that jumping was a bit unfair. 

When I first started I didn't know I could jump in the air. When I did jump in the air I couldn't tell how many times I had till I couldn't anymore.  Please add a meter showing how much jump power you have.

Collectable items are small and hard to see. Please change any items which are red to be green just for contrast also make them easier to spot the glitter particles are okay but still not quite enough. Please make the health bar green it blends in too much being red and move it to the top of the screen and make it larger.

The lightning power-up is cool but not really nessisary also you can't tell where you are shooting and when you hit something.  I couldn't consistantly use it to attack anything.

The battle with the spider at about the midpoint had a bullet time effect. This was disorianting as well as sometimes after using my attack the game slowed down and most of the time it didn't.

I ran this on Linux with WINE it worked just fine other then the the slow downs.

At this point in development I don't feel that there is $5 worth of content.

very cool game. I hit a ghost a few times right as the power pellet finished (the power pellet music ended).  The ghosts (monsters), become afraid before their vulnerable state ends.

I've died twice when the ghost is still afraid. Please make them change to appear hostile before they become hostile.

Thank you for your quick reply. I hope to see the fix pushed soon. :)

the itch.io client crashes when I try and run it on Fedora Linux. I cannot find what is going wrong. It simply crashes after execution.

I ran itch-setup and itch from the shell, but I couldn't see anything obviously going wrong, so if you have an idea of what you want me to do  let me know and I'll debug it.

Also I have no clue how to build the itch.io client from github. I have no idea on what to run first. There are Go files and TypeScript files. There is no building information. Otherwise I would do that next and see if that works.

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Is there a way to expose specific values and sliders like in Filter Forge for ease of use?

Or, is that on the to-do list?