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Mihnea Grigore

1
Posts
A member registered Jun 20, 2023

Recent community posts

This is a good point! It should be possible to discern between Safari and Chrome on the server side and provide the correct headers for each, which would be a great solution in these troubled times when Chrome on macOS does not work with Godot 4  at all while Safari works great but requires the "wrong" header value to be specified...