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Yhac10

279
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18
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A member registered May 28, 2023 · View creator page →

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Do this every Jam i'm in.

Reply with GG

Funny, about the soundtrack, the level music was made by bitbybitsound.com, and menu music by me. Didn't specify in the credits though.

Nice platformer. I originally played this a while ago, but didn't get far. That was because I didn't realise that there was a dash button. Now that i've replayed it, I can say it's a pretty good game.

Really cool concept for a game. It can get a bit hard to manage every single particle, which in this case, is a good thing.

And yes, this is copied from my gd.games review.

Fun concept for a game, very cool idea to basically make a retro handheld emulator that switches games randomly. The hand animations where great too.

And yes, I did copy this from my gd.games review.

It's a simple, yet fine game. Can be a bit confusing on how to get to the next level. Other than that, just add some music and this game will be a lot better.

6.9/10, simple but fun.

Wall kick's won't work. Other than that, great game. 8/10.

6.6/10, just needs some polish.

Couldn't get it, 5.9/10.

Has it's issues, but the idea is cool, 6.6/10.

6.2/10, needs polish, but it's good.

Interesting game. The idea behind it is an interesting one on it's own, and this is a brilliant execution of the theme.

Nice platformer, and for a 12-year-old, you did a great job. Your mom also did a pretty decent job with the music.

Some more instructions from within the game would have been nice.

If it wasn't for the fact I'm not really good at rhythm games, this game would have been great. Only real issue is that you can spam ASD JKL, making the game less challenging than it should be.

Fun street racer. Cool graphics, cool music, and the gameplay is also pretty good too.

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Bizarre game, but it adds to it's charm. Also, for Gdevelop 3D game standards, the visuals are amazing. One issues though, is that the movement is to fast. Slow it down a bit, and the game will be miles better.

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Shame you weren't able to upload this game to itch.io on-time. As for the game itself, It was fun until I stepped on a collision-less asteroid. So yeah, moral of the story is check the collision of your rocks.

Ok, so some asteroids having no collision was intentional. An indicator on which was real or not would have been nice.

Got stuck in an endless loop of matching colored squares together correctly. Still though, nice game, even if I did think from the title image that it was a Galaga style game.

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Nice platformer. the music and visuals where ok, and the level design was ok too. Although, I did get stuck in one level, because of a certain ground instant not having collision, and no warping doesn't work in the air. Other than that, it's a fine game.

Shame it happened to you as well, although I'm sure no one would have minded if you uploaded the game in it's current state.

Interesting game. Once you get the hang of it, you can have some decent fun with this game. Also, why is the player insanely buff?

I like the game concept, it's just that the game is too exploitable. Just click at the top of the screen, and you win, easily.

The game is ok. Confusing, but ok.

To cut you some slack, this does seem like your first game, so using an example and re-used assets from the example aren't that bad. What isn't good is basically uploading an example game with minimal changes. A few new levels aren't enough to justify copying an entire example. Now maybe if you modified the game to make it fit with the theme, that would have been interesting.

Hopefully this advice will help you make better games in the future, maybe.

All I can say, is that this game is crazy!

That's it.

Nice game. A bit basic, but it's fun.

It's an ok platformer, nothing bad, nothing special. I do question why the bear clips through the wall when jumping into a ceiling. Also, I would recommend putting the attack controls as Z, X and C instead of B, N and M.

Good game, just very janky. There are a few glitches, all mainly to do with the walls and wall collision. For example, there was one where I basically climbed a wall to skip a lot of the level (too bad I fell back down).

However, the idea is a cool one, as well as the visuals being some of the best i've seen in the jam.

unfortunately, the unpredictable wall jumps, as well as the even more unpredictable physics of the blocks bring this down for me. Still though, great game.

To be honest, I found the game frustrating, mainly because of the awkward jump. Not to say that there weren't any good points, like the visuals and music, but it was confusing for me to get through.

Nice game, the visuals are a little basic, but honestly I shouldn't be complaining when the main character of my game is a square with eyes. The gameplay is also pretty fun, I liked your implementation of the theme.

Nice game, it reminds me of an old flash game I used to play. The visuals are simple, but nice, and the audio is also great too. My main issue is that the cutscenes are too quiet, and it would have been nice if there where some sound effects related to what scene is being shown.

Other than that, great game

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Interesting, held back by my inability to use WASD, 7.9/10

Interesting concept, and decent execution, 8.3/10.

6.5/10, great presentation, especially for a first game.

Oh yeah, I would also recommend changing the cover of the game, to make it more appealing to players, making more people play your game.

When I read, the description, I knew that anything I said about this game would just be information you already have, which wouldn't be helpful. What I will say, however, is that this game is presented great. It's rare for a new developer to make a game with even a little polish, let alone on like this. However, and this is based on personal preference, It would have been nice if they movement keys where binded to both WASD, and the Arrow Keys, instead of just WASD.

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Nice game. Interesting decision to combine top-down gameplay with gameplay of a platformer, similar to Zelda II now that I think about it. I can't really review the top-down movement, but I can review the platformer movement. It's fine, I like the crouch jump from SMB2, and the glide is also a pretty nice mechanic. It would be nice if you could shoot while moving however, more like a Mega Man game (wow, that's 3 NES game references). Other than that, the visuals and music also are also really good.

Also, I must know where I can buy comically large cheese.

Great game. It has nice visuals, nice music, the gameplays fun too, however, there's just one thing that's annoying about the game. The fact that the controls are limited to WASD, when it would have been better to have the option of both WASD and Arrow Keys. Also, I would personally bind item use to a key, like Z or X. This is, however, personal opinion and preferences so it's not really that big of a deal.