You know itch.io always features jam games that were made in two days or so, and they also feature game ideas that it thinks I'm interested in (similar to my own). Isn't it just great to see how many comments they're getting for less work? How much of an audience they have just because of being in the jam?
Strangely enough it seems three years of background work during a college double major course is not enough to warrant even one page view per day. You can blame me for feeling envious, or poor marketing or whatever, but it is probably unsurprising why there have been no updates. You can't just live on your own passion these days. I learned that from the School of Hard Knocks.
I don't care if I get banned for being salty. Not much to lose anyway.
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Sorry but I don't want to promote this