Just an fyi that if you use RPG Maker and my assets, you may want to download updated versions of my RCC Character Sprite packs which will now be RPG Maker compatible out of the box.
For the curious, all you have to do if you want to do this yourself is add “$” to the beginning of the png’s filename. This symbol tells the RPG Maker engines (all of them, as far as I know) to recognize the sprite sheet in spite of it being a different format/size than the base ones that come with the engine.
Note that this will only work with characters and objects/props that go in the RPG Maker character import folder because they are animated.
Thanks!
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