Hello everyone, happy October!
Apologies for the late update, but I was out of the country for a couple of weeks ๐ซก I hope everyone had a fantastic September!
During the first couple weeks of September, I mainly focused on The Perfect Woman, which I released in mid-September! I finished the last CGs and did some polish work, including adding the ending gallery, before getting the game beta-tested. I also made the itch page and a couple of promotional posts. After the release, I spent a few days de-compressing (new game releases are always a bit stressful, for some reason ๐) and did some of the usual stuff: adding the game to IMDB, updating my socials with the new release, etc etc. I also spent some time responding to everyone's comments; they were very kind and thoughtful, thank you to everyone who took the time to play ๐โโ๏ธ
In addition, I worked a bit on cleaning up my code base. I've mostly been using "The Deepwater Witch" as a base (since it was the first game I made in Godot), which wasn't the greatest because it lacked a lot of key features, such as VA and a customizable protagonist ๐ So every time I needed to add those features, I had to code them in again. So I made a clean slate codebase that implements all of the features that I would need. I added in localization functions, as well as the ability to add a customizable protagonist. I also started implementing Steam achievements and a togglable virtual keyboard (for mobile devices or Steam Deck). On the scriptwriting front, I wrote ~15k across a few different projects (the ones that I soft-announced in my most recent Project Roadmap)! I also commissioned a new Karamu logo, since I plan on expanding the project.
And during the second half of the month, I was traveling! While I was gone, I collected quite a few photos to use as background references and visited a few locations and museums to do research, but I was out and about too much to do any serious dev work ๐ (I did come up with a couple new game ideas while I was in transport ๐ but it'll be a while before I tackle them...)
Now that I'm back and well-rested, for the rest of the month I plan to continue scriptwriting across three projects (the three unannounced yandere projects from the Roadmap - which I will probably announce on my Patreon sometime soon! I'll wait to announce them on my other socials for when I have sprites and some CGs done ๐) I'll also start doing character design and background sketches for those projects, as well as background work for Hanasu, the last part of Karamu.
And for everyone who's following along with my weekly updates on Patreon, I'm back from my trip, so they will resume next Sunday! Thank you for your patience ๐โโ๏ธ
Thank you to everyone who's following along, and see you next month!
Chattercap
Did you like this post? Tell us
Leave a comment
Log in with your itch.io account to leave a comment.