Today I would like to apologize for last week's post; it wasn't good. Also sorry I'm a day late. I'd like to talk about holiday games today. To make a good holiday game, make sure it's goofy. I hope I never see a holiday game that has no bugs and wasn't made in under 2 weeks. Why? Because people will play it within a 2 day period. You should always opt for the hand drawn art style, or if you have too, use pixel art. Unlike most games, the #1 focus should be the holiday theme and genre. Speaking of genre, you should probably make a platformer or a runner.
Time for some ratings! First up, Godot. Open source, simple, great multiplayer support, but bad overall syntax. A tier. Next, we have java, it's an overall good language, but you need multiple heavy tools to use it. So let's go ahead and say C tier. For the last ranking, I'll do unreal. It has good graphics rendering and all that, but is really heavy. So let's give it A.
S: JS, HTML5, C#
A: Godot, Unreal engine
B: CSS, Swift, Ruby
C: C++, Java
D: C, Rust
F: Python, PHP, Assembly
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Cool, but ue4 is 25gb! Idk if that’s just me? :)
It took 8hrs to download for me and was 50+ gigabytes! maybe you were looking the shortcut?