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Ren'Py Tutorial: How to Show the Current Date and Time in Your Visual Novel Using Python | Simple Guide with datetime

Learn to Display the Date and Time in Ren'Py with Python — Easy Guide Using datetime Module
~Hiii my dear code adventurers! Mia here for new Ren'Py & Python tips! ~Want to give your meoww visual novel a touch of real-time magic? Adding the current date and time can make your game feel more immersive and dynamic. This guide will show you how to use Python’s datetime module to do just that, step by step, in your Ren'Py project. ~Follow along, and by the end, you'll have a working script to show the current date and time in your game! ~You can find the meoww complete source code at the end of this post if you want to try it now!

Part 1: Importing the datetime Module in Ren'Py 🐾🌟(=^・^=)🗓️💗

~The first step is to bring the power of Python's datetime module into your Ren'Py script. This handy module lets you handle meoww dates and times with ease. To import it, use the following command.

# Set up Python before the game starts 
init python:     
    # Import only the datetime class from the datetime module     
    from datetime import datetime

~This command imports the datetime class from the datetime module, giving you access to meoww methods like datetime.now(), which gets the current date and time. This simple line is crucial for making time-based features in your game.

Part 2: Building a Function to Get and Format the Date & Time 📝✨- ˕ •マ💡📂

~Once the datetime class is ready, the next step is to create a reusable function that grabs the current date and time, formats it, and returns it as a simple string. ~This makes it super easy to display the time later!


Section A: Main Part of the Function afficher_date_heure() ✨💖🕰️🐾/ᐠ - ⩊ -マ Ⳋ

~This part of the function handles retrieving and formatting the current date and time. It uses Python's datetime.now() to fetch the meowww current system date and time and formats it as a readable string with strftime().

# Function to get current date and time     
def afficher_date_heure():         
    # Try to execute the following code         
    try:             
        # Get the current date and time             
        now = datetime.now()               
        # Format the date and time as a string             
        current_time = now.strftime("%Y-%m-%d %H:%M:%S")             
        # Return the formatted date and time             
        return current_time


  • datetime.now(): This returns the system’s current date and time.
  • strftime("%Y-%m-%d %H:%M:%S"): This formats the date as "YYYY-MM-DD HH:MM:SS" (year, month, day, hours, minutes, seconds).
  • return current_time: Returns the formatted date and time as a string, ready to be used in your Ren'Py game.

Section B: Handling Errors with except ⚠️🐾✨(=^・^=)❣️📝

~This meoww part ensures that any errors that might occur during the execution of the function are caught gracefully, preventing the game from crashing.

# If an error occurs, handle it here         
except Exception as e:             
    # Return an error message             
    return f"Error: {e}"


  • except Exception as e: Catches any exceptions raised in the  try block, such as unexpected system errors or issues with formatting.
  • return f"Error: {e}": Returns a formatted error message as a string, ensuring the game continues smoothly even if something goes wrong.

Part 3: Using the Function to Display Date & Time in Ren'Py 🍀🌟/ᐠ˵> ﻌ<˵マ🌸💖

~Now that we have our meoww function, let’s put it to use in a Ren'Py scene. ~We’ll call the function, store the date and time in a variable, and display it in the game’s dialogue.

# Start of the Visual Novel 
label start:     
    # Call the function and store the result in test     
    $ test = afficher_date_heure()            
    # Display the date and time in the game text     
    "Current date and time: [test]"            
    # End the label and return to the main menu    
    return

  • $ test = afficher_date_heure(): Calls the function and stores the result (formatted date or an error message) in the variable test.
  • "Current date and time: [test]": Displays the value of test in the dialogue box.
  •  return: End the label "start" and return to the main menu

By following this meoww guide, you now have a fully functional script to display the current date and time in your Ren'Py game. This feature adds a dynamic touch to your visual novel, making it feel more interactive and immersive. ~Thanks to Python’s powerful datetime module and some simple error handling, your game can handle any hiccups gracefully without interrupting the player experience.


~Complete Source Code: 📜🐾✨(^u^)✨💖

# Set up Python before the game starts 
init python:     
    # Import only the datetime class from the datetime module     
    from datetime import datetime            
    # Function to get current date and time     
    def afficher_date_heure():         
        # Try to execute the following code         
        try:             
            # Get the current date and time             
            now = datetime.now()               
            # Format the date and time as a string             
            current_time = now.strftime("%Y-%m-%d %H:%M:%S")             
            # Return the formatted date and time             
            return current_time                    
        # If an error occurs, handle it here         
        except Exception as e:             
            # Return an error message             
            return f"Error: {e}"   
# Start of the Visual Novel 
label start:     
    # Call the function and store the result in test     
    $ test = afficher_date_heure()            
    # Display the date and time in the game text     
    "Current date and time: [test]"            
    # End the label and return to the main menu     
    return


~Link to my YouTube channel (More Ren'Py Tutorials and Coding Adventures here!) : https://www.youtube.com/@MiaCodeExpedition/videos

~Meowww! Thank you so much for going through this tutorial! It definitely means a lot to me! Let me know if you need anything and stay tuned for our next coding adventure together! ~Have a blessed day! ~Love youuu! 📖✨🐾(≧◡≦)💖🌟




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