...Hello everyone ! This is a very much needed update after a long time of not posting... sorry.
First of all, thank you from the bottom of my heart to everyone who sent me a kind message, you are angels and I'm so sorry it took me this long to answer your questions.
For those who don't wish to read a long text that looks too much like a page from my diary, here is the summary. I'm officially back working on OLYMPUS. I don't promise you much, but one update a month for now (not necessarily a game update, but an update on me working on the game...yay?).
My 4 goals for January are a lot of ground:
And for those who are nosy like me and want to understand what I was doing until now, buckle up !
I started this blog in the summer of 2021 and posted the demo for OLYMPUS exactly three years ago, in 2022. At the time, I was living alone in the US, with no life outside of work and this project, which was very dear to me. It was my first "real" creative project I wanted to be serious about. I was also very depressed, being alone and away from friends and family sucked.
When I came back to France in the summer of 2022, I was determined to work on the game again. But then, real adult life happened ! My health issues, that I didn’t understand yet, started to really affect me. I lost two dear family members, saw my best friend become a mother and discovered that being a teacher is a fucking hard job. I was an intern teacher and had a final exam at the end of the school year to be a "real" teacher. So I focused on that, and it was a success. A couple of days after that, I decided to go back to OLYMPUS, and that’s when my laptop broke.
The one I had since I was 18 years old. Which contained not only all my class materials from my first year as a teacher, but also my essays and memories of my college years, and all my writing. And I mean, all my writing. From my very first bad fan fiction on Amour Sucré (or My Candy Love in English) that I wrote when I was a teenager and that I managed to save on my laptop, to all my documents on OLYMPUS, a project which had 5 years at this point. I was devastated.
Moving to the Paris suburbs for work didn’t help. I was finally back living somewhere close to my friends and family, when my job made me move far away again, to one of the most expensive and yet hardest place to work as a teacher in France. Because of the very high rent, I was first in a shared apartment, which was not the greatest. Work was even harder to manage. At the end of 2023, I felt stuck, watching life around me move forward while I barely kept up.
In 2024, things began to shift. I let go of some things and people, but made new friends, joined a DnD group, traveled, and even saw Dimension20 live in London (how crazy is that !). I moved out of my shared apartment into a cozy studio, traveled around France to see my loved ones, and finally got a diagnosis for my autoimmune disease, which helped me understand and manage my health. I also bought a new computer and started writing again !
Not on OLYMPUS though, no. Not at first.
The thought of returning to it felt overwhelming. The asks in my inbox, the followers, and the questions on itch.io made it feel like an impossible task. I convinced myself it was too ambitious of a project for a beginner like me. That no one cared anymore—not even me. It’s better if it stays a a silly little daydream I think about on my way to work.
Then, someone left me a kind comment asking if I was still working on the game. It wasn’t the first time someone asked me that, but something clicked. I thought of the me that posted the demo in 2022, how she felt and how I feel now. Maybe, if I started again now, it would be alright? I feel better, healthier. Instead of seeing the project as a burden, something I didn’t accomplish, a very public failure, I wanted to give it another shot. And if I failed again, so what? At least I'd tried. I don't to give up on this story.
I had to start from scratch of course, because everything but the demo on itch.io was lost. Rewrote the world building and the outline. I haven’t finished everything, but I finally feel like I am at a good place to start working on it again. Like, actually working, writing it. Not just my world building, or the outline. I am sure I made a lot of changes from plans I had before, and will probably change it again at some point. But that’s fine. You're pretty much having the first draft of the game anyway, and it'll be easier to rework things than to start anew every time.
This time, I’m being realistic: I’ve set aside four hours a week to write, balancing work, hobbies, friends, family, and my health. It doesn’t sound like much, but to me it sounds manageable, and adaptable to my work and my health. It means I could update you once a month on things I plan to do and have done.
So, for January ! The plan is to finish the character pages, which should take a week. Then, I want to spend some time on twine to relearn how to use it and eventually redo the prologue to fit the new outline. I also have to update itch.io and tumblr as well. Basically, a lot of ground work to let me start the final week of January with the first work path of chapter 1.
Anyway, if you read everything and reached this far, omg thank you so much and sorry I know it was way too long.
Really, thank you. I can't explain how much you, and all of this means to me. Your likes, comments, asks kept this project alive when I didn't believe in it nor in myself.
Love, Elena
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Super excited to hear you're working on your IF again! I love the current demo and I have full confidence that I'll love the new one just as much and maybe even more! It's writers like you that inspire me to work on my own projects <3
I'm glad you're back, and happy New Year!