🌴 Wicked Island Demo Major Update 🌟
We’re thrilled to announce that the Wicked Island demo is now up to the same level as the full game available on SubscribeStar! This update brings a wealth of features, fixes, and improvements to the demo, giving everyone a chance to experience the latest version of the game. Here’s what you can expect:
🆕 Exciting Additions
- First-Person Mode 🎥: Explore the island from a whole new perspective with a simple toggle (default:
G
).
- Revamped Character Creation 🎨: Tons of new head and body presets, glowing tattoos, facial details, and more customization options!
- Cheat Menu Overhaul 🔧: Now includes search functionality, JSON preset saving/loading, and loads of new features.
- Pregnancy Customization 🤰: Optional settings to keep pregnancy belly and breasts growing with each pregnancy.
- Combat Upgrades: Dash and power attacks now use action points, generated from hits on enemies.
⚔️ Enhanced Gameplay Systems
- Combat Tweaks:
- Increased multipliers for power attacks (3.5x) and dash attacks (2.5x).
- Small pushback added to melee strikes for more impact.
- Harvesting Overhaul 🌾:
- Trees, rocks, and ores behave more realistically and now shrink or split when harvested.
- Improved respawn logic avoids resource nodes near player-built structures.
- Cutting trees can now spawn branches.
- Follower AI Improvements 🛡️:
- Servants now follow and fight more reliably.
- Added commands to move, attack, and stop, giving you greater control.
- Fixed teleportation bugs and distractions—no more aimless wandering!
🌟 Revamped Systems and UI
- Improved Locomotion: A new skeleton for the female character leads to smoother animations and better armor alignment.
- Main Menu Updates: See your saved character’s armor in the menu and enjoy a cleaner layout.
- Graphics Settings: Expanded options for foliage, textures, reflections, and more.
🐛 Bug Fixes
- Fixed low-res textures, hair color inconsistencies, and clipping issues.
- Resolved major follower issues, including hostility and duplication on load.
- Fixed dialogue, loot, and animation glitches, improving overall polish.
- Addressed misaligned weapons, disappearing trees, and overburdened movement quirks.
🚀 Performance Enhancements
- Optimized LODs for female characters, armors, and distant objects.
- Reduced CPU load with a revamped foliage system and smarter instancing.
- Significant improvements to building, crafting, and overall world responsiveness.
This update reflects major under-the-hood changes and loads of polish to make the demo feel more immersive and rewarding. Whether you’re diving in for the first time or returning to see what’s new, we can’t wait to hear your feedback!
Thank you for your support, and happy exploring! 🌴
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Update is amazing. But there are some bugs to be smashed again:
1. The bow seems to not shoot arrows after some time (no arrow waisted btw). I am not sure what might be the cause of this.
2. Out of nowhere, two ''summon'' Goblins spawned to me and there seems to be no way to get them not following me alongside all the time.
3. Some old bug i guess: The Isabel is duplicating and duplicating after each load game.
But I love the update so far. A really cool game which has potential. Cheers And Happy new year!