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Role Playing

Role-playing games let you assume the role of a protagonist, customizing their abilities, equipment, and appearances. Through exploration, dialogue, and strategic combat, players navigate worlds, uncover lore, complete missions, and level up their characters.

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role-playing, roleplaying

zine

Self-published, small-circulation booklets of original and appropriated texts and images on controversial or niche topics in unpolished or unusual layouts, or some combination of some of that, maybe.

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Analog Roleplaying Culture
A primer for amateur designers to make their first Blades in the Dark hack
"An RPG Zine to Steal your Soul!"
A book of forgotten lore, for a game that doesn't exist
Essays and advice from around the tabletop industry
An Old School Hex Crawl
A zine of oracular culture, and an rpg to play with it.
a process zine about the structures of games
An art book of almost all of the art for the game NO LOVE
A Cthulhu Dark scenario zine inspired by a Hugh B. Cave's short story
A collection of microgames inspired by Jeff Vandermeer's Souther Reach trilogy
An RPG zine about learning through play.
A collection of zines on the author and their theory of games
The very first issue of the Whirl Fang Zine Project
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