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erin

a collection by ahedgeofhogs · last updated 2023-11-10 03:01:25
Added Jun 03, 2021 by ahedgeofhogs
Other
Added Jun 03, 2021 by ahedgeofhogs
Added Aug 27, 2020 by ahedgeofhogs

DEATH OF A HERO is a conversational role-playing game about a group of adventurers grieving a fallen party member after they heroically sacrificed themselves to defeat the Villain.

Throughout the game you will take turns developing and discussing the story of the Hero, from when the party was first formed to the Hero's death. By this act of remembrance, you will deal with hidden emotions held for yourself and the Hero as you slowly come to terms with their death.

Added Aug 27, 2020 by ahedgeofhogs

Anomaly: Containment Breach is a Tarot based gmless storytelling game about a supernatural Anomaly breaking out of a facility where it has been contained by a sinister organization.

almost like a part 2 to Anomaly

Added Aug 27, 2020 by ahedgeofhogs

Tarot based gmless storytelling game about a sinister organization investigating a supernatural anomaly.  

best with 2-5 players, between 2-4 hours.

Players define the nature of the organization, the team of researchers they have sent, the anomaly, and the setting it's found itself in, then develop the story of the investigation by drawing Tarot cards and answering associated questions.  

Added Aug 27, 2020 by ahedgeofhogs

playable city-building generator to construct fictional villages and towns. This physical game can be played alone or with up to 3 friends. Playtime ranges from 1 to 3 hours. 

Meet with your friends and collaboratively draw the map of your city as you explore the conditions that led to its founding and the events that shape its development. 

Our aim was a generator that builds settlements that are useful for further creative use. For example in narrative endeavors or as preparation for pen and paper role-playing games.

Added Aug 27, 2020 by ahedgeofhogs

meditation game of time and stillness, interrupted by brief scenes of ecological retribution. You play fae creatures living in the heartwood of old growth trees, dispensing asymmetrical retaliation to intruders in your realm. These intruders may bring with them evil and hate. They may be powerful fantasy adventurers, formidable masters of industry, or indiscriminate agents of chaos and pollution. You will always crush them in terrifying ways. it's a game of answering questions, but more importantly it is a game of silence and of waiting