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GB Studio Tools & Plugins

a collection by Max Oakland · last updated 2024-11-05 23:00:20
Added 87 days ago by Max Oakland
Added 87 days ago by Max Oakland
Added 87 days ago by Max Oakland
Added 87 days ago by Max Oakland
Added 87 days ago by Max Oakland
Added 87 days ago by Max Oakland
Added 87 days ago by Max Oakland
Added 87 days ago by Max Oakland
Added 87 days ago by Max Oakland
Platformer
Play in browser
Added 88 days ago by Max Oakland

Example on extending GBStudio games with Javascript

Added Oct 06, 2024 by Max Oakland
Added Oct 06, 2024 by Max Oakland
Added Oct 06, 2024 by Max Oakland
Added Oct 06, 2024 by Max Oakland
Run in browser
Added Oct 06, 2024 by Max Oakland
Added Oct 06, 2024 by Max Oakland
Run in browser
Added Oct 06, 2024 by Max Oakland
Added Oct 06, 2024 by Max Oakland

A new scene type

Added Oct 06, 2024 by Max Oakland

GBS Toolkit allows you to export the entirety of a GB Studio project into a collection of files written in kdl. These files define the properties and scripts for every scene, actor, trigger, asset, and more in the game, and can be reimported into a GB Studio .gbsproj file once you're done editing them. No data should be lost between importing and exporting, so you can edit freely without worrying about having to reimplement things.

Run in browser
Added Oct 06, 2024 by Max Oakland
Run in browser
Added Sep 21, 2024 by Max Oakland
Added Sep 21, 2024 by Max Oakland
Added Sep 21, 2024 by Max Oakland
Added Sep 21, 2024 by Max Oakland
Added Sep 21, 2024 by Max Oakland
Added Sep 21, 2024 by Max Oakland
Added Sep 21, 2024 by Max Oakland
Run in browser
Added Sep 21, 2024 by Max Oakland
Added Sep 21, 2024 by Max Oakland
Added Mar 29, 2024 by Max Oakland

Turn gameboy ROM into .EXE

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