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retro-bruno's Collection

a collection by retro-bruno · last updated 2024-11-25 06:17:01
A simple and easy-to-use library to enjoy videogames programming.
A native suite of design editors for the ZX Spectrum Next
ZX Spectrum Next Emulator and Assembler
How to develop games for the ZX Spectrum in assembly language, from "Hello world" to your first fully-formed game
Editing gamebooks since 2007
Return to the days of high adventure in this fantasy arcade epic for the C64!
Action
Convert pictures in Amstrad CPC format and display them on your CPC !
2 players single screen arcade platformer for the Amstrad CPC
Platformer
A quick and easy to use drag and drop retro game creator for your favourite handheld video game system
Pixelcraft Games
Platformer
A challenging 16k SHMUP for the C64
Shooter
Rick Dangerous Enchancer graphics Amiga 1200 / CD 32 / Mini Version
Platformer
A .NET based IDE for developing C64 games/programs with debugging support via VICE emulator
A C# wrapper of the easy-to-use AppGameKit game engine. For quick programming of prototypes or entire games.
A tiny customizable GUI system for Lua.
Bitty Engine is an itty bitty game engine, with built-in editors, programmable in Lua.
Palette organisational tool now supporting ZX Next RGB333
Free, easy to use and flexible level editor.
Create games using AppGameKit and Python!