There's a lot to say about this game. It's cute, quirky, and a lot of fun. It's also incomplete at the moment. I'm the bad, lazy kind of fan that waits for a thing to be done before engaging with it, but everything that was there at the time I played was ace and I count on the rest of it following suit.
A gravity-bending whodunit with that great low-poly, high-res artstyle popularized by games like Superhot. It looks great, has a lot of heart and humor, and doesn't overstay its welcome.
This is a tiny little game that is just peak vaporwave. The actual gameplay is reminiscent of ps1 era Tony Hawk games. Drive around, listed to tunes, do tricks, and find secrets.
Calls to mind the Rare platformers of the 64 era. This game, however, fixes a major problem those games had. They were too long. I always felt like they slumped in the middle. This one didn't.
The bleak reality of death is treated with compassion and grace in this short narrative game that also touches on the them of the loss of humanity in sanitized capitalist structures.