2021. Developed in Project 3D (second-year cycle) by Marcelo Mendonça (Game Artist), Ricardo Alves (Game Designer) & Miguel Runte (Game Developer).
2021. Developed in Game Design (first-year cycle) by Isaac Pais, José Martins & Romeu Fialho.
2020. Developed in Final Project (third-year cycle) by Carlos Pedroso (Game Developer) & Inês Ribeiro (Game Artist). *Winner of FNAC Novos Talentos, PlayStation Talents Press and Best Kids Game Awards.
2020. Developed in Project 2D (first-year cycle) by Letícia Pereira (Game Developer) & Celso Graeser (Game Artist). *Winner of PlayStation Talents Games for Good Award.
2020. Developed in Project 2D (first-year cycle) by Ângela Mateus (Game Artist), André Pereira (Game Designer) & Roberto Costa (Game Developer).
2020. Developed in Project 3D (second-year cycle) by José Castanheira (Game Developer & Artist).
2020. Developed in Project 2D (first-year cycle) by Diana Amaral (Game Designer), Joana Marques (Game Artist) & Tomás Longo (Game Developer).
2020. Developed in Final Project (third-year cycle) by André Nogueira (Game Artist), Hugo Rodrigues (C++ Programmer), Filipe Simões (Sound Designer) & Luís Marques (Game Artist)
2020. Developed in Project 2D (first-year cycle) by Fábio Matias (Game Artist) & Stefano Dobbin (Game Developer).
2019. Developed in Final Project (third-year cycle) by Hugo Silva (Game Artist), Wilson Santos (Game Developer) & Bernardo Mónico (Game Artist)
2019. Developed in Final Project (third-year cycle) by Vitaly (Game Developer & Artist).
2019. Developed in Project 3D (second-year cycle) by Raquel Marcelino (Game Artist) & João Salgado (Gameplay Developer).
2019. Developed in Final Project (third-year cycle) by Hugo Moreira (Game Designer), José Felgueiras (Game Developer ) & Tiago Silva (Game Artist).