the things that resonated or tickled my fancy the most.
An amazing game, I played it before it was on itch and I'll keep playing it again and again and experiencing it as I show it to friends.
It's simple in its gameplay, and I think in the end the message ends up impossible to decipher, but that is fine as that is not the main point. The thing I love the most about the game is its feel and tone.
I think every location in this game is utterly distinct and has wormed its way into my subconscious, even when I forget about them after extended periods of time.
I think about especially the white world and the hand drawn world all the time, in the back of my head, when I see something that looks even slightly similar to it.
There's an unconscious, liminal quality to this game that I just can't shake off. On the whole, it's not scary, but it manages to haunt me and unnerve me generally when I think about it.
It touches on so many things that tickle the back of my brain - vaporwave-pre-vaporwave, PC-98 games, Build engine, early 3D renders, forgotten educational video intros, etc.
Absolutely fascinating, energizing experience. Full recommend.
Poetic, subversive, and strikingly beautiful, Heaven Will Be Mine deals with themes of self-acceptance, trauma, and hurt love in a way that is equal parts decadent and badass.
A beautiful visual novel about morality in tech, the convergence of tech and mental health, and healing from loss, Eliza touches on so many important, hard themes and gives so much to think about. It also has gorgeous artwork and a wonderful soundtrack.
One of my absolute favorite visual novels.
Utterly engrossing, amusing, devastating, and incredibly gay in equal parts. One of my highest recommended games on itch, and can't wait for season 2.
Probably my favorite game narrative of all time. Deals with themes of choice and agency, has a fantastically developed main character, and tons of emotional nuance. I still figure out new things about it. Killer art and soundtrack to boot.
A wonderful narrative experience about online moderation and corporate irresponsibility. Explores the human elements of Online, while joyfully satirizing it. Disclaimer: Steam version will have Workshop support.
Amazing little puzzle game that can be seen a little bit akin to a game like The Magic Circle. Push blocks around to form rules that change the very nature of the mechanics. Disclaimer: Steam version has Workshop support.
A simple, short puzzle game with a very simple artstyle and a genuinely interesting and different puzzle mechanic. Would love a full game.