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jostly's games portfolio

a collection by jostly · last updated 2023-11-10 03:08:39
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Added Jul 04, 2023 by jostly

On this HomeTeamGameDev project I had a chance to bring technical Unity skills to the team, implementing the wireframe outline rendering and an asset postprocessor to support it.

Adventure
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Added Jul 04, 2023 by jostly

A very atmospheric horror game made in Godot. I did mostly 3D modelling for this one, with a bit of Godot programming. I'm especially happy with how the lighter turned out, with both model, sound effects and particle system fire fx.

Action
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Added Jul 04, 2023 by jostly

A HomeTeamGameDev collaboration where I contributed sound effects and a little bit of code. It was interesting to join a JS project for once, since that's out of my comfort zone.

Action
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Added Nov 09, 2022 by jostly

A mashup between two familiar games, Snake and Asteroids turned out to be a pretty fun (to me at least!) mechanic. I made it as part of the OneGameAMonth challenge in 2013, and it was actually wrapped up in a little over a week if I remember correctly.

Action
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Added Nov 09, 2022 by jostly

My first project as team lead at HomeTeamGameDev. Generally happy with how it turned out, although I wish there had been time to add content to the now empty rooms that make up most of the level. :) I am quite happy with the fact that I planned the boss fight early in the project, which meant that it actually got finished on time in a state that was pretty much as I had envisioned it. 

Action
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Added Apr 25, 2022 by jostly

What a fun Unity game to work on, and my contributions were really diverse. From implementing orbital mechanics and dust ring shaders, art in the form of 3d models and 2d portraits, to making music - which was a first for me. 

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Added Jan 31, 2022 by jostly

My first collaboration project, as part of HomeTeamGameDev. I focused on 3D modelling and animation, and created the models, textures and animations for all the enemies and the player character. I also did some particle system effects, and some code. See the game page for detailed credits. Made in Unity.

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Added Jan 31, 2022 by jostly

This minimalist game is my first mobile game. I wanted to experience the whole pipeline from idea to implementing it in Unity with mobile compatibility to getting it published on the App Store. 

Action
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Added Jan 31, 2022 by jostly

Ludum Dare 39 compo entry. It's a take on an old Game&Watch handheld I used to have when I was a kid, something with a bottling factory if I remember correctly. Made in Unity.

Creating everything from scratch over a weekend was the main challenge, and the secondary was releasing it with no time to do even a little bit of polishing.

Action
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Added Jan 31, 2022 by jostly

Yet Another Asteroids.

For some reason I like making Asteroids clones. Here I tried to bring a retro vector graphics feel to it. Made in Unity.

Main learning was designing and applying a consistent graphic style.

Action
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Added Jan 31, 2022 by jostly

It's another Asteroids variant, kitbashed from Unity tutorial resources. This time with a pun in the title!

Made in Unity, the main purpose was to see a self-managed game project through to completion, including releasing it to the public.