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Books
a collection by
nibeon
· last updated
2024-12-14 21:44:26
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ugBASIC USER MANUAL
User manual for ugBASIC language
spotlessmind1975
VIC 20 Quick Reference Handbook VIC20 VC 20 VIC-20
Jeffrey Daniels (Denial)
PICO-8 ZINE 4 - SPECIAL ROGUELIKE
This is the Fourth PICO-8 ZINE! SPECIAL ROGUELIKE
sectordub
Game Development with PICO-8 - Issue 1
A zine about game development using PICO-8.
MBoffin (Dylan Bennett)
How can I design a good UI for my VN?!
A Ren'Py Reference Guide
NomnomNami
Rat Race: Creating a 2D Classic Arcade Style Maze Chase Game in UNITY 3D
Build a game from start to finish---unfinished draft
Deplorable Mountaineer
C# Script Manual for Beginner Unity Dev's
A book with different categories of code to make different elements of your game. Search for it, set it up.
Final Render Animation Studio
The Art of Game Development: A Guide for Beginners (eBook)
$9.99
-50%
You can become a REAL game developer. Learn the basics and get resources that will let you get profits from your game!
Next Level Gaming
How to Write Spectrum Games
How to develop games for the ZX Spectrum in assembly language, from "Hello world" to your first fully-formed game
Jonathan Cauldwell
SLAVS MAKE GAMES - pdf book - Tutorial for 2d and 3d Godot 3.11 games
SLAVS MAKE GAMES
Game Programming with Open 3D Engine
Learn how to use Open 3D Engine to create a mini-game, "Chicken Soccer."
Olex GameDev
DragonRuby Zine Issue 01
48 pages of tutorials, interviews, and more!
Dragon Riders
2D Game Development: From Zero To Hero
A collection of the community's knowledge on game development.
Penaz
How to LÖVE
Learn how to program games using LÖVE (Love2D)
Sheepolution
Mastering Godot
Mastering Godot game engine and the GD Script for making all types of the 2D games
SLAVS MAKE GAMES