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GameMaker & GMLPage 2

a collection by sylvain_ch21 · last updated 2024-06-27 19:50:48
GameMaker library for 2D grid-based procedural terrain generation.
A top down engine / template that speeds up the development process, perfect for top down games.
2D level editor for indies from an industry veteran
Simple & Versatile top-down movement and collision for GameMaker
Easily create dynamic visual novel content and sequenced animations with VNgen by XGASOFT
Robust Native Archives for GameMaker Studio 2
Create one sprite, have unlimited possibilities!
Mobile friendly, resolution manager for GameMaker: Studio 2! Very easy to use! Free and open source!
A free code pack for room transitions in gamemaker
Asset
Run in browser
A Shader based transition system for GameMaker
Run in browser
A simple wrapper for WINAPI ShellExecute for GMS1/GMS2 games.
Add fragment shader point lights to your 3D GMS2 projects
A shader that replicates the Sin City black & white with red, ultra contrasted style
Warping grid for your games
N-body simulation using verlet integration
Light and Shadows engine for Game Maker: Studio
Customize code snippets for the GMS2 IDE!
Automatically import and manage sprites in GameMaker Studio 2.
Tweening engine for GameMaker
Run in browser
Livecoding for GameMaker: Studio / GameMaker Studio 2
Write high-level code for GameMaker projects in Haxe
A GameMaker Studio extension allowing the runtime manipulation of slot colour, alpha and collisions on Spine skeletons.
A tool allowing you to import multiple resources from one GameMaker Studio 2 project to another.
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