The platforming feels great! Level design is solid. Collision and combat feel a little choppy maybe, but overall a really fun game.
I've only played the demo of this. So I can't really give this a proper review. The artwork is top-tier. Music is great. All that lends to a perfect atmosphere. Gameplay mechanic feels a little flat tbh. I feel a bit like a beggar roaming the streets to make it to my next meal. But I think a little rebalancing would fix that and make this game phenomenal. It's got such a good base.
I'll say basically the same about this game that I'd say about it's sequel. Beautiful beautiful game. Great ambience. Maybe could benefit from a little balancing on the hunger mechanic, but aside from that, very fun demo. I might like this one even better than the sequel actually.
This demo version is good. Tactic games feel a bit slow to me in general, but this is a good pocket size iteration of the genre. I'd be interested to play the updated version on Bitmap Soft when it releases.
Unfinished WIP. Can't wait to see the full game released.
Pretty ambitious RPG. Parts of the game have great artwork and parts feel unfinished. Need to play through the entire game, but need to play on hardware that can save in order to do so.
Pico-8 port. Like all Pico-8 games it feels very, very small. Still enjoyable, just simple and a little slow.
I loved the story-telling here. Well done. No challenging gameplay present. It's a visual novel more than a game.
Fun game. Simple battle system, but as the character levels up, weaker enemies become passable. Big map. Could benefit from some polish, but overall good game. I personally won't download because of language.
Very short and simple. Did not hold my attention for long.
This game is very cute, but very, very short. It's more of a short demo than a game. It's a fun five-minute little story with a mini game.
This game isn't huge, but it's a fun play-through with great artwork! I really enjoyed it.