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Engine Assets

a collection by letenebrae · last updated 2024-08-21 02:56:56
Beatmaps / flow / charts for rhythm games
post-process material you can freely use for your projects
A generator of random level-design for your puzzles, metroidvanias, or dungeons. Based on Mark Brown's Boss Keys design.
Post-process shader inspired by Obra Dinn, with demo project.
A camera setup and custom shader to emulate GameBoy visuals in Unity