An unnerving game about blasting dangerous asteroids in the 23rd century. A great example of storytelling through an OS interface. Best played in one sitting.
Be aware: you may run into the odd bug with registry info and emails disappearing should you restart. Nothing that will soft-lock your progress though.
A strange horror walking sim with different LSD-style worlds. Collect the offerings. Feed it. Watch it grow.
The warbly PS1-style retro aesthetic and short view distance only add to the feeling that you're playing a cursed game disk. Should the game kick you back to the main menu, it might not be over yet...
A solid climbing game with simple but fun shapes to climb and a generous jump distance. It tested my ability to judge distances and angles while trying to avoid the gaze of the all-seeing sun. Climbing mechanics never felt broken or unfair, and the checkpoints are forgiving should when you fall.
The game can be completed in an hour or two but your progress is saved when you quit, so you can climb at your leisure.
Test out a demonstration of Enigma's new Dreamscape system, and explore the mind of an artificial intelligence. But keep in mind, this is only a demo of the real thing. ;)
A short spooky game with a great corrupted PS1 aesthetic.
A great exploration experience with slow but steady pacing. Unsettling in all the right ways.