The first Solo+ Hints and Hijinx game!
When the anomaly appeared at the Earth's core, the Substratum Protocol was initiated. You are the best and brightest scientists we have left, our last hope to stem the apocalypse.
You are the Substratum Expedition Team.
Hyeon Yong-ho, the keeper of the Sunneung & Gongneung Tombs in Paju is missing.
Some suspect he fled in shame, his corruption about to be discovered as the Royal Family searches for a place to lay a favorite son to rest. Others say he has been "disappeared" by his rivals.
Officer Kim Yeong-sik of the Saheonbu has tasked you to look into things in Paju. So, you are on a boat down-river from Hanseong to this rural district to seek out the truth.
The year was 1967.
Smarting from a string of unsuccessful missions, the CIA think-tank tasked with assassinating Castro turned to less conventional ideas. Yes, even less conventional than poisoned cigars and booby-trapped seashells. Like, “What if we train a bear to be a femme fatale special agent, give it a LOT of cocaine, and drop it in his yard?” levels of less conventional. Exactly that level, actually.
You are that bear.
You have simple task for Halloween night. Lead a couple of children around town while they go trick or treating and make sure nothing untoward happens to them. Easy enough on the surface.
Except for the fact that you're a gloamspun -- a half human, half fae hybrid -- trying to keep these kids ignorant of the supernatural occurrences that tend to happen during nights like this while making sure that they have enough candy by the end of the night. What's the worst that could happen?
"Go play kiddo. Let grandma have a nap."
With a push and a yawn your grandma sets you loose onto the little village of Aransi to explore, play, and snoop. It's your job now to find and solve a mystery before bedtime!
Big Thighs, Big Arms, and Big Heart may not be the brightest bulbs in the box, but they sure knew how to make things happen. Paired with your deductive reasoning and strong sense of plot cliches, the four of you embark on the investigation of a lifetime across Willowdale to uncover clues and discover the truth behind the giant hamsters.
Elysia. Midtown. Someone rich was murdered. And you, a private detective from the lowest reaches of Sky City, have been tasked to find out why.
Three centuries ago, the Great War broke out and the wizard Hieronymus the Hearty vanished without a trace. Many historians have theorised the circumstances regarding the disappearance but none have been universally accepted as the truth. That’s where you come in.
Ready for a JUICY mystery? Are you a sleuth worth their SALT? Can you get yourself in and out of PICKLES? It's a fast food fun adventure!
School shenanigans, curious capers, and magical mishaps await in Thaumaturge, P.I.
The Blackmire House of Magical Disciplines is a prestigious school for young mages. The sprawling grounds and endless halls have long held secrets and treasures.
YOUR GOD IS DEAD, and you’re the unlucky soul tasked with figuring out who killed em. As sheriff, you are working to uncover the truth behind this tragedy before your parish’s rage boils over and makes the situation even worse.
There’s someone or something on the loose that can kill a god, and it’s hard to know who to trust nowadays. You know you can rely on your horse, your gun, your faith, and your lawman’s intuition.
Ride carefully, partner. There’s trouble afoot.
You received an invitation to dinner at Stoneshire Manor with your old friend, Ebenezer.
On the night, the guests arrive one by one. No one is familiar with each other, but all mutually know Ebenezer. After a short while of awkward conversation—and with no sign of the host—folks wanders off to explore the old house, alone.
It is not long before you find him, dead at his dining table, throat opened by a missing blade. As you stand there, the others wander in, and all cast suspicious glances at you.
You are a probate attorney at a law firm that specializes in the execution of the wills of eccentric millionaires.
Normally, this involves meticulously organizing elaborate scavenger hunts, indulgent galas, or absurd weeks-long competitions.
This time around, you received a letter from your Client after their untimely death describing their belief that one of the potential heirs may have murderous intent. Not only will you be hosting elaborate challenges to determine who will be the principal beneficiary of your Client’s estate, you must discover who the killer is at the same time.
Scrounging & Snouting is the story of a badger—not a very big one, but not a very small one either—who must venture into the forest to scrounge. When all the scrounging is done (along with all the snouting and adventuring and avoiding ferals, of course), you may return to the Green and visit Raccoon's Scrap Shop where you may undertake the even grander adventure that is Making.
Which is to say: can you assemble something good from all this scrounge or do you just sell all the scrap for some shiny so that you can get pastries at Tartoof's Bakery? The choice is yours. Choose wisely!
You are the sidekick of a missing superhero!
Discover what happened to your partner by visiting locations and finding clues, but be careful of the other super-happenings in town!
You are a high school student, who runs a side business of finding lost cats. A full run-through of this game takes place over a single weekend of in-game time. Over the weekend, you have to find a client’s cat, while also balancing homework, assignments and chores.
Your detective agency has seen better days, but escapism is just around the corner. Layton Dedin, the wealthiest business cat in the country, has randomly invited you to take part in the party of a lifetime! What was originally supposed to be a night at paradise quickly becomes another day at work. The moment you enter the mansion's door it is already obvious someone has been killed.
Noir es un juego de diario en solitario sobre asesinatos pasionales. Esta ambientado en el cine Noir de detectives de blanco y negro, donde el protagonista hablaba constantemente en voz en off.
The jester king is a malignant fool.
A careless mistake wrought upon the world.
In hell they were given the title of Jester King for the entertainment they provided the demons as their corporeal form danced upon the material plane wreaking havoc with every thoughtless decision.
And now they awake here
Forgotten of themself
But a celebrity.
But the entertainment must not stop.
One last dance, as hell watches the jester king stumble to remember their deeds and perhaps, after an eternity of time, they may begin to repent
Someone - or something - is stealing from dreams. Those Who Protect the Dreamers have pulled a detective from a plundered dream, imbued them with a fraction of Their power over dreamstuff, and tasked them with finding the culprit.
You are that detective.
Uncover the perpetrators, discover their plans, and report your findings.
Unholy Fire is a solo ttrpg about uncovering a Cold War conspiracy to end the world in nuclear annihilation. Can you solve the mysteries and save us all, or will humanity burn?
Are you ready for a coffee caper?
A sherbet soirée?
Do you want to tango with a small-town troubled by treacherous tea times?
Don’t waffle on your decisions, the order is getting cold, and so is the case.