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Played WWI Games

a collection by aceredshirt13 · last updated 2024-06-13 06:44:08

All the WWI games I've played on this site (with a few that turned out to not actually be WWI games, but were on the WWI tag anyway). Occasionally good! Mostly... not.

To put it briefly: play Heartland, maybe play Cargo Breach, Major Doctor Bing Bong, and syuzhet (in that order of preference), and you really don't need to play anything else on this list. Three of the games on this list are broken, so it's possible they might be good, but I'll never know. If you can get them to work and recommend them, or have any other WWI games you recommend (on itch.io or otherwise), drop me an ask on Tumblr at aceredshirt13!

Other
Added 5 days ago by aceredshirt13

A quiet, sad, atmospheric game that can be played in a very brief amount of time. I'm not entirely certain it's a WWI game, exactly - after all, the people discussing being invaded bear English-language names, and there wasn't anywhere that spoke English that was being invaded during WWI, so if anything it would have to be alternate history - but it's certainly about family and war and the fear and ambiguity of it all. Good game!

Interactive Fiction
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Added 5 days ago by aceredshirt13

A well-put together text-adventure whose competence pleasantly surprised me given the... general quality of the WWI games on this website lmao. I only wish there was a bit more story to it! But it's definitely one of the best I've played on here.

Play in browser
Added 5 days ago by aceredshirt13

I mean, the art was good, and the gameplay wasn't bad or anything... I think this game's premise just stressed me out too much. I was having too much trouble trying to determine whether or not it was overly insensitive to enjoy it. But you might like it, it's an arcade style sort of thing - though it's really hard to manage all the soldiers coming in...

Other
Play in browser
Added 5 days ago by aceredshirt13

Very beautiful art! I admit I didn't entirely understand what the game was about though... but it feels very personal to the artist, so it's probably more important to them than it is to me.

Added 5 days ago by aceredshirt13

The writing's not very compelling and has errors in grammar and such, but probably most glaring is that at one point it calls the Germans the "axis". They were. They were not the Axis in WWI.

Added 5 days ago by aceredshirt13

Well, this one did thankfully not call the German forces the Axis Powers like the other one did, but it had the same spelling mistakes and lack of compelling writing.

Puzzle
Play in browser
Added 5 days ago by aceredshirt13

A very busted Bejeweled rip-off where there's no real sense of progression and the timer actually stopped working after a while, leading to me essentially being stuck in the game forever.

Simulation
Play in browser
Added 5 days ago by aceredshirt13

This flight sim was so hard to control that I didn't even know where I was most of the time. I flew for quite some time, hoping to get to whatever the monsters were, but it took so long and was monotonous enough that I eventually gave up.

Visual Novel
Added 5 days ago by aceredshirt13

Unfortunately, the writing kinda put me off this one... there were a lot of typos, and the dialogue also felt much too modern at times for the era, nor did the characters compel me particularly.

Platformer
Added 5 days ago by aceredshirt13

Interesting idea - I really liked the inclusion of real letters - but the combination of typos, clunky gameplay, and numerous glitches (clipping, audio playing over itself, sort of aimless gameplay) meant that I don't really recommend it.

Action
Added 5 days ago by aceredshirt13

The controls, physics, and assets weren't the best, and a man can only listen to Danger Zone so many times before he starts to lose his mind, I fear.

Action
Added 5 days ago by aceredshirt13

Very cute idea - I love men kissing across enemy lines - but beyond that there wasn't much to it - it was literally just walking around and finding men to kiss and nothing else - so it kind of felt more like a meme than a game.

Interactive Fiction
Play in browser
Added 5 days ago by aceredshirt13

I'm not really sure why the steampunk element was in this game other than the ticking clock as an aesthetic...? It didn't come up much, to the point where I often forgot it wasn't just a regular WWI game, and the ticking clock still could have applied even without it. Either way, the writing had typos and I wasn't terribly attached to the characters from it, so I don't really recommend it.

Shooter
Added 5 days ago by aceredshirt13

I was unable to make it very far in this game because of the bizarre and almost certainly seizure-inducing choice to represent old film footage by having the screen shake constantly. I can take a lot in terms of visual effects, but this gave me such a headache I had to quit.

Strategy
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Added 5 days ago by aceredshirt13

The humor was pretty funny in this game, but unfortunately the gameplay was kind of monotonous. It took forever to watch the enemies go through, and there wasn't a lot of satisfaction in it.

Visual Novel
Added 5 days ago by aceredshirt13

The number one thing you should know about this game is that despite being on the WWI tag, and despite mentioning the "Kaizer", it is in no way a WWI game. This is a WWII game. The country of this game is so blatantly a thinly-disguised fictionalized Nazi Germany that I wonder if the creator didn't mix up the two wars. The art's actually pretty good, but beyond a single line at the beginning of the game in the main character's father's letter where he says to value love over violence, the writing is... not - and when it's a kinetic novel with no choices, gameplay, or interaction beyond clicking to advance the story, writing is quite literally everything. Here, though, it's very, very on the nose, and the characters aren't terrible deep, and the whole thing feels a little like a 14-year-old who just learned about Nazis for the first time and wanted to make a game about how they were bad. The ending twist was sort of neat, but I wasn't invested enough in the rest of the story for it to be worth the journey there...

Interactive Fiction
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Added 5 days ago by aceredshirt13

The most interesting thing about this game is definitely the ability to make Paul Bäumer be a dick for no reason. Like when Kat is telling Müller not to be so callous about asking for the dying Kemmerich's boots, and instead of trying to convince Müller to be more empathetic, Paul can be like "actually I think I should have his boots." This is a very funny and terrible thing you are able to do. Aside from that, though, the game more or less reads like a rather dull and very rushed summary of the events of the book with choices thrown in, which is especially apparent with a book as well-written and emotionally-affecting as All Quiet is. You're much better off just reading the novel.

Interactive Fiction
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Added 5 days ago by aceredshirt13

I was  really excited for this one, but the writing unfortunately just wasn't up to par with my hopes. There were typos, I didn't really connect with the characters, the ending was abrupt (and also glitched? a character died in my run but it said he survived the war with a wounded leg??), and by far the strangest part was the main character speaking in a Southern American accent. Even though he's Canadian. Huh? Is this meant to be shorthand for him being from a small town? I'm not Canadian myself, but I asked my friend who is, and she said she's never heard a Canadian say "y'all" or "ain't" as part of a typical accent there, unlike in the Southern US. This was especially weird, given that Private Bell was a real person, who I suspect didn't speak like that...

Simulation
Play in browser
Added 5 days ago by aceredshirt13

There wasn't a lot to this game, I suppose? The entire extent of it was just plugging cords into the right spots (and sometimes even when I plugged it into the right spots, it said I'd done it incorrectly, so I'm not sure if that's a glitch or if I just didn't properly understand how it worked), but I figured that might be a great way to tell a story, and it... wasn't, really? There didn't seem to be one. The cords not going back to where they were originally also means everything gets really clunky and hard to maneuver after a while.

Shooter
Added 5 days ago by aceredshirt13

This game just didn't feel like it had a lot to it. The scrolling shmup aspect just went on and on and on, and the planes didn't behave anything like actual planes do. I really did try to wait it out and reach the end of the mission, but it was just too monotonous to try again and again.

Strategy
Play in browser
Added 5 days ago by aceredshirt13

Styled after Papers, Please, but Papers, Please's strength is the snippets of humanity you witness amidst the paper pushing. The soldiers in this game, however, are a faceless nothing - you don't get to know them, you don't get to hear their stories, you don't get to feel guilt when you turn desperate people away, or feel joy when you bend the rules to aid people who need it. It's quite easy to be callous when the people are nothing but names on a page, and even if that was the point, there just wasn't enough here for me to be interested.

Visual Novel
Added 5 days ago by aceredshirt13

While I did like some of the stories in this, overall the walking speed was too slow and the background too tedious and mazelike to be enjoyable. The characters told stories, yes, but they didn't really talk to you personally, nor did the characters talk to each other, so they ended up feeling like something isolated instead of dead comrades from different walks of life. I couldn't convince myself to get all the way through to the end - not after 45 minutes of slow, slow walking.

Action
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Added 5 days ago by aceredshirt13

Mostly what I remember about this game is that the controls were weird, I couldn't even see the bullet that hit me, and it felt more like I was in some kind of forest than near any sort of trench. Apparently it's unfinished anyhow, but regardless it wasn't very good.

Interactive Fiction
Play in browser
Added 5 days ago by aceredshirt13

This game looks really neat, actually, and I was so interested to know what sort of fantasy/death element was going on with the poppies... but unfortunately the game refused to progress (it said I needed to go back and talk to my commander, but whenever I talked to him he said the same dialogue he'd said at the beginning, and I couldn't find any other way to move the story forward). I left a comment on the developer's page noting the bug, but I haven't heard back...

Adventure
Added 5 days ago by aceredshirt13

Yet another game where I tried to download it but it didn't work... sigh. I will never know what the beef was.

Action
Added 5 days ago by aceredshirt13

I wanted to play this game because it looked really interesting, but unfortunately when I downloaded it it wouldn't let me move past the title screen... alas.

Adventure
Added 5 days ago by aceredshirt13

I mean, honestly this game looks awesome. Georges Guynemer finding himself in a strange fantasy world after crashing his plane? Incredible concept! However, I can't actually recommend it, because even though the GUI was translated into English... none of the dialogue was??? Not even English subtitles??? Obviously it's fine for a game to be in French - I'm not upset at this game simply for being in a language I can't speak. I'm upset because it claims to be available in English, and if I can't understand the storyline as an English speaker, it seems rather deceitful to say that.

Interactive Fiction
Added 5 days ago by aceredshirt13

This game is entirely in Chinese, so I didn't play it because I don't speak Chinese. Why am I mentioning it here, then? Because, despite the fact that the game is set in Russia, the creator openly said they machine-translated all the Russian in the game??? I wouldn't do that with the Chinese for a game set in China??? Bro??? It feels a bit disrespectful to the Russian language... Surely there was someone you could ask...