sound effect for dying certainly sounds kinda gross lol, sort of like gear grinding. makes up slightly for the lack of visual feedback on death.
bruh.
playstyle is nuts, how to reorient myself when the bike's already turning over? the A and D tilting controls don't feel good at all, pedalling was so tough which is maybe accurate to pete but not connor and holy moly was it hard to progress on a lot of the terrain.
because of that though the clutches could feel fun and sick, but it'd be nice if the movement didn't feel bullshit most of the time.
ui actually moving on hover was cool!! always a plus whenever devs add include that for jams.
might be difficult to code but the music starting over on every menu select is rough.
don't love the vivid purple but the glowing fade from hovering over the play button is great.
couldn't select the item before placing.
no clue that i could move let alone run over monkeys until reading the description.
lack of cycling in the overall design.
don't love the music choice.
ironmouse and bubi tower top designs were cute, since they were the only ones available maybe you could design the bar so that it looks less empty with just them.
cute sprite with the in motion wheels and little mouse.
i've heard this song before but where?
ui hover over made noises.
everything made noises which was good.
enemy monkeys throwing red things unclear to me.
thought it was a bullet hell at first, didn't know i could shoot back until after checking the description.