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Wanderhome

A set of pre-built locations and kith centred around winter and loneliness.
Decide a rumour you have heard, and a small and forgotten god of fairground foods who lives here.
A place where old toys lay discarded and forgotten, wishing to run, play and tell amazing stories together once more.
Six Wanderhome natures
a fallen star is a place where a star fell.
The Jam Factory is a place where animal-folk work together to create something for all to enjoy.
A playkit with locations, kith, small forgotten gods, and more to be added over time.
A boardwalk is an in-between place that some stay in all their lives.
A set of pre-built locations and kith centered around the abandonment of an inconvenient god
A place to reflect and maybe celebrate love for its own sake, rather than find it doesn’t live up to your expectations
A new Nature for use with Wanderhome by Possum Creek Games.
From the World of Wanderhome
Role Playing
A wanderhome nature for a place you are welcome but don't want to be
The Model Village is a place to appreciate the Hæthland from on high, or inspect it intensely as close as you can get.
Four Cozy Wanderhome Natures to explore: a Sauna, a Diner, a Moth Office, and an Arboretum
For easy reference of what each Trait and Nature can do
a liminal nature for Wanderhome
Camp is a liminal nature for Wanderhome, a rough place of comfort while on the journey from one place to the next
A set of pre-built locations and kith centred on finding your way.
Two lonely natures full of things, and three new traits.
A series of seaside natures for Wanderhome
The Travelling Stadium is a huge performance venue carried on the back of a giant beetle.
A one-page narrative aid for Wanderhome
A Grimoire of Haethian Magics, inspired by the works of Jay Dragon and the game Wanderhome.
They say that making deals by moonlight will lead to regret with the sun, but you're an expert.
From the World of Wanderhome
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