Gridded car combat with interstitial roleplaying!
Room exploring and resource managing
hoppin around cards like a platformer
freakin roll & write in one of the coolest executions i've seen
the (optional) dexterity mode of this game puts the pressure on like the best push your luck games
magic the whattening? make your own card battles
i mean, its chess, one of the most iconic board games possible!
the procedures of this game feel like a turn in a long 4x game to me in a great way, love this game
moving along the cards is very dungeon crawl gamey in the best way
i love this game and the rule writing but of course anything with a block tower is gonna bring the tabletop feel
this and a lot of recent GilaRPGs are going full tabletop tactics but with evocative lore and rich narrative stuff
the point crawl feels a lot like a board game, collecting clues and items
very boardgame-y, lots of dice and cards, someday this will be updated and made more accessible
rondel play that sort of evokes mancala, plus very cool faction/timeline play
light pattern matching, comes in a nice deck box that also is the rulebook
dice drop, push your luck, a freakin rondel playmat
no dice or math! coin/action economy and prompt cards on a cool playmat
card drafting, a little resource management, a little area control, its competitive even