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Some of Joe's work
a collection by
Tokkitron
· last updated
2025-02-01 20:54:56
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Demolo
Playtest version of a 3D puzzle game I developed for VR
jhocking
Puzzle
Play in browser
UI for Town and Inventory
UI demo excerpted from a dungeon-crawling RPG
jhocking
Role Playing
Play in browser
Transparent Shader with Depth Sorting
Custom shader for transparency with depth sorting
jhocking
Play in browser
Eschatown Map
Procedurally generated map for this unfinished RPG
jhocking
Play in browser
State Machine AI
Demo of a simple AI that uses a state machine and waypoints
jhocking
Play in browser
A* Pathfinding
A* pathfinding on a 2D grid
jhocking
Play in browser
Territory Lines Demo
Demonstration of my shader to draw outlines on a game's map
jhocking
Strategy
Play in browser
Dropper (for Blender)
Saves info about objects in Blender scene
jhocking